Game designer Gareth Damian Martin announces their next project, Signet City, set for a 2027 release. This narrative RPG features players controlling a parasite within various hosts in a dystopian city, merging gameplay with storytelling inspired by multi-perspective literature.
Game designer Gareth Damian Martin has announced their upcoming game, Signet City, which is scheduled for release in 2027.
This new title follows Martin's previous works including In Other Waters and Citizen Sleeper, known for their unique storytelling and gameplay elements.
In Signet City, players take on the role of a parasite residing in the minds of various hosts within a dystopian monochrome city.
The narrative unfolds as players explore the mental landscape of each host while navigating multiple overlapping crises that the city faces.
Martin draws inspiration from multi-perspective literature, citing works like China MiΓ©ville's Perdido Street Station and Jeff VanderMeer's Ambergris series.
The gameplay also incorporates tabletop mechanics, including the use of dice, as players navigate their objectives and the emotional storylines of their hosts.
Players have a limited number of actions each day, balancing their growth as a parasite with the objectives of their hosts.
The design encourages players to strategically choose which host to inhabit based on the tasks they wish to accomplish in the city.
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Game designer Gareth Damian Martin announces their next project, Signet City, set for a 2027 release. This narrative RPG features players controlling a parasite within various hosts in a dystopian city, merging gameplay with storytelling inspired by multi-perspective literature.